Job Description

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Technical Director

Blind Squirrel Entertainment

Auckland, New Zealand

Category IT Jobs

Description Technical Director, Auckland, New Zealand Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels . Blind Squirrel Games currently has locations in Irvine, California; Austin, Texas; Auckland, New Zealand , and Manizales, Colombia.

Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. We champion individuals who have demonstrated they have the grit to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us, diversity isn't a metric it's a must TECHNICAL DIRECTORS AT BSG You've left no stone unturned when it comes to programming and know that the secret to creating great games is by nurturing the talent behind them and giving them the tools to thrive within their own disciplines.

As an industry veteran, you are credited in multiple AAA titles in senior roles or above and have a proven track record of building successful foundations and strategies. You are one of the department's top decision-makers when it comes to the creation and amendment of a project's engineering pipeline and the studio looks to your direction to mitigate risks . Your level of accountability goes beyond feedback and design as you are also responsible for orienting your department's resources, staff, and tools to perform optimally.

You are accustomed to maintaining schedules and budgets; keeping yourself abreast of project status, industry trends, and emerging technology; and managing overall team health . Role and Responsibilities Blind Squirrel Games (BSG) is looking for a Technical Director to join us in building games systems and technologies using Unreal Engine 4/5 and C++. Supported by the Director of Engineering and the Director of Tools and Technology, the Technical Director will work alongside a team of talented engineers to rapidly prototype new gameplay features and help develop approved prototypes into fully feature games .

The ideal candidate for this role has experience in tackling and resolving complex issues within Unreal Engine, leveraging industry expertise to debug and optimize code effectively. This is a full-time position available to work based out of our Auckland, New Zealand studio location. Responsibilities Lead the technical foundation for the project, including the technical design and implementation of core gameplay systems and ensuring reliability across all platforms .

Evaluate and propose enhancements to C++ and UE libraries, advocating for changes to enhance user experience and reduce technical debt. Review detailed designs, aligning them with the technical vision, and providing technical leadership within the team. Provide production and integration support for our part.

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